Beginning Microsoft Kinect for Windows SDK 2.0
Bestellnummer: 82678904
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Bestellnummer: 82678904
38.10 €
61.60 €
76.99 €
76.99 €
104.49 €
153.99 €
131.99 €
88.00 €
73.65 €
126.49 €
142.99 €
109.99 €
105.60 €
98.99 €
52.80 €
54.99 €
38.10 €
Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies. This book will prove useful to newcomers interested in learning about Kinect development, to engineers looking to integrate the Kinect 2 into their projects, and to Kinect for Windows v1 developers attempting to figure out how to use the Kinect 2's new features in their applications.
Covers thefundamentals of developing applications with the Kinect 2
Demonstrates integrating the Kinect 2 with WPF, Windows Store, Unity3D apps, as well as with technologies such as Kinect Fusion and OpenCV
Provides sample projects helping you get accustomed to developing with the Kinect 2
What You Will Learn
Set up the Kinect 2 and a workspace for Kinect application development
Access audio, color, infrared, and skeletal data streams from the Kinect
Perform gesture and speech recognition
Perform computer vision manipulations on the image data streams
Use the Kinect 2 for Windows Store apps and Unity3D applications
Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system) Who This Book Is For
Beginning Microsoft Kinect for Windows SDK 2.0 is geared toward developers who want to include the simple but powerful Kinect technology into their projects. The Kinect 2 is almost as good or even comparable to complex
1. Getting Started
2. Understanding How the Kinect Works
3. Working with Image Streams
4. Audio and Speech
5. Body Tracking and Gestures
6. Advanced Image Processing and Computer Vision
7. Unity3D
8. Kinect Fusion and Kinect Ripple
9. Building a Game from Start to Finish
10. Conclusion.
- Autor: Mansib Rahman
- 2017, 1st ed., XX, 299 Seiten, Maße: 17,7 x 25,9 cm, Kartoniert (TB), Englisch
- Verlag: Springer, Berlin
- ISBN-10: 1484223152
- ISBN-13: 9781484223154
- Erscheinungsdatum: 12.08.2017
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Kommentar verfassen61.60 €
76.99 €
76.99 €
104.49 €
153.99 €
131.99 €
88.00 €
73.65 €
126.49 €
142.99 €
109.99 €
105.60 €
98.99 €
52.80 €
54.99 €
- Kauf auf Rechnung
- Kostenlose Rücksendung
Keine Kommentare vorhanden
Jetzt bewertenSchreiben Sie den ersten Kommentar zu "Beginning Microsoft Kinect for Windows SDK 2.0".
Kommentar verfassen