Entertainment Computing - ICEC 2017
16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings
(Sprache: Englisch)
This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.
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Klappentext zu „Entertainment Computing - ICEC 2017 “
This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017.The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.
Inhaltsverzeichnis zu „Entertainment Computing - ICEC 2017 “
Art and Music.- Device.- Serious Games.- Education.- Reality.- Game Understanding.- Game Design.
Bibliographische Angaben
- 2017, 1st ed. 2017, XVII, 515 Seiten, Maße: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Herausgegeben: Nagisa Munekata, Itsuki Kunita, Junichi Hoshino
- Verlag: Springer, Berlin
- ISBN-10: 3319667149
- ISBN-13: 9783319667140
- Erscheinungsdatum: 19.09.2017
Sprache:
Englisch
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