Interactive Dramaturgies
New Approaches in Multimedia Content and Design
Using numerous illustrations and case studies, the author maps out the creative process involved in producing interactive media, such as CD-ROM productions and network applications. Looking at concrete outstanding examples, various contributions by...
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Using numerous illustrations and case studies, the author maps out the creative process involved in producing interactive media, such as CD-ROM productions and network applications. Looking at concrete outstanding examples, various contributions by international multimedia authors, designers, and artists shed light on the role and function of interactive media in the context of exhibitions, museums, cultural learning, entertainment, film, and television. The publication explores methods and strategies of interactive dramaturgy that go beyond interactive storytelling. The emphasis is on new modes of dramaturgy, where the user is actively involved, cooperation among users is supported, and repeated visits are motivated.
Klappentext zu „Interactive Dramaturgies “
Interactive media require new forms of dramaturgy. Heide Hagebölling develops a new understanding of dramaturgy, "Interactive Dramaturgy", which goes beyond interactive storytelling. Contributions by international multimedia authors, designers, and artists outline concepts and strategies for multimedia productions. These outstanding example projects cover various genres: culture, museum, TV, and education. Interactive media are complex and have multiple dimensions. A linear dramaturgy, therefore, no longer holds. The global connection via Internet fosters further dimensions of exchange and competition. Interactive dramaturgies define rules, transition points, and dimensions of multi-user environments. Multimedia, real and virtual elements must be carefully integrated within applications or installations. Interactive dramaturgies help design and create environments and content that lead to immersion, active exploration, and knowledge acquisition, and that motivate users to repeated visits.
Inhaltsverzeichnis zu „Interactive Dramaturgies “
From the contents: Multimedia Interaction Dramaturgy (Men/Machine Interaction; The History of Interaction Dramaturgy).
- Cultural Learning (E-Motional Learning: The Role of Drama in Education; System Concepts for Cultural Learning; Example Projects: "Telling the Life and Philosophy of Buddha", and "Archaeology of the Unconscious: Sigmund Freud CD-ROM").
- Museum Media (Setting the Stage for Interaction; Interactive Narrative and Integrated Applications in a Museum).
- MediaTexture and HybridSpaces (MetaField: Interactive Data Spaces; The Crossing: Transformation in Benares).
- Interactive Games.
- Hands @ Film Television (Interactive Movies: Practical Experimentation with Parallel Video Streams; TattleTypes and TattleToons).
- www.Literature Stories (Interactive Stories; Click and Roll: Paul is Dead).
- Media.Content.Design.com (Frames: At the Edge of the Beyond; The Circular Page: Designing a Theater of Interaction; Write a Story as a Building).
Bibliographische Angaben
- 2004, XIV, 260 Seiten, mit zahlreichen Abbildungen, Maße: 20 x 25,3 cm, Gebunden, Deutsch
- Herausgegeben: Heide Hagebölling
- Verlag: Springer, Berlin
- ISBN-10: 3540442065
- ISBN-13: 9783540442066
Rezension zu „Interactive Dramaturgies “
From the reviews:"This book, excellent in its choice of authors, presentation and illustrations, examines interlinked topics that include visual language and interface design, methods of conceptualizing human-machine communication and interactions which break with linear narrative traditions. ... Its range of ideas and the quality of discussion recommend that it should be placed within the reach of all researchers, designers and teachers who are interested in the educational potential of interactive media." (Prof. Roger Hartley, Journal of Computer Assisted Learning, 2005)
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