Skyward - Starsight
(Sprache: Englisch)
From the #1 New York Times bestselling author of the Reckoners series, Words of Radiance, the Mistborn trilogy, and the Stormlight Archive comes the sequel to Skyward. The epic adventure continues in this story of a girl with a secret in a dangerous world...
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From the #1 New York Times bestselling author of the Reckoners series, Words of Radiance, the Mistborn trilogy, and the Stormlight Archive comes the sequel to Skyward. The epic adventure continues in this story of a girl with a secret in a dangerous world at war for humanity's future.All her life, Spensa has dreamed of becoming a pilot. Of proving she's a hero like her father. She made it to the sky, but the truths she learned about her father were crushing. The rumors of his cowardice are true--he deserted his flight during battle against the Krell. Worse, though, he turned against his team and attacked them.
Spensa is sure there's more to the story. And she's sure that whatever happened to her father in his starship could happen to her. When she made it outside the protective shell of her planet, she heard the stars--and it was terrifying. Everything Spensa has been taught about her world is a lie.
But Spensa also discovered a few other things about herself--and she'll travel to the end of the galaxy to save humankind if she needs to.
Lese-Probe zu „Skyward - Starsight “
1I slammed on my overburn and boosted my starship through the middle of a chaotic mess of destructor blasts and explosions. Above me extended the awesome vastness of space. Compared to that infinite blackness, both planets and starships alike seemed insignificant. Meaningless.
Except, of course, for the fact that those insignificant starships were doing their best to kill me.
I dodged, spinning my ship and cutting my boosters midturn. Once I d flipped around, I immediately slammed on the boosters again, burning in the other direction in an attempt to lose the three ships tailing me.
Fighting in space is way different from fighting in atmosphere. For one thing, your wings are useless. No air means no airflow, no lift, no drag. In space, you don t really fly. You just don t fall.
I executed another spin and boost, heading back toward the main firefight. Unfortunately, maneuvers that had been impressive down in the atmosphere were commonplace up here. Fighting in a vacuum these last six months had provided a whole new set of skills to master.
Spensa, a lively masculine voice said from my console, you remember how you told me to warn you if you were being extra irrational?
No, I said with a grunt, dodging to the right. The destructor blasts from behind swept over the dome of my cockpit. I don t believe I did anything of the sort.
You said, Can we talk about this later?
I dodged again. Scud. Were those drones getting better at dogfighting, or was I losing my touch?
Technically, it was later right after you spoke, continued the talkative voice--my ship s AI, M-Bot. But human beings don t actually use that word to mean anytime chronologically after this moment. They use it to mean sometime after now that is more convenient to me.
The Krell drones swarmed around us, trying to cut off my escape back toward the
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main body of the battlefield.
And you think this is a more convenient time? I demanded.
Why wouldn t it be?
Because we re in combat!
Well, I would think that a life-and-death situation is exactly when you d like to know if you re being extra irrational.
I could remember, with some measure of fondness, the days when my starships hadn t talked back to me. That had been before I d helped repair M-Bot, whose personality was a remnant of ancient technology we still didn t understand. I frequently wondered: Had all advanced AIs been this sassy, or was mine just a special case?
Spensa, M-Bot said. You re supposed to be leading these drones toward the others, remember?
It had been six months since we d beaten back the Krell attempt to bomb us into oblivion. Alongside our victory, we d learned some important facts. The enemy we called the Krell were a group of aliens tasked with keeping my people contained on our planet, Detritus, which was kind of a cross between a prison and a nature preserve for human civilization. The Krell reported to a larger galactic government called the Superiority.
They employed remote drones to fight us--piloted by aliens who lived far away, controlling their drones via faster-than-light communications. The drones were never driven by AIs, as it was against galactic law to let a ship pilot itself. Even M-Bot was severely limited in what he could do on his own. Beyond that, there was something that the Superiority feared deeply: people who had the ability to see into the space where FTL communication happened. People called cytonics.
Peop
And you think this is a more convenient time? I demanded.
Why wouldn t it be?
Because we re in combat!
Well, I would think that a life-and-death situation is exactly when you d like to know if you re being extra irrational.
I could remember, with some measure of fondness, the days when my starships hadn t talked back to me. That had been before I d helped repair M-Bot, whose personality was a remnant of ancient technology we still didn t understand. I frequently wondered: Had all advanced AIs been this sassy, or was mine just a special case?
Spensa, M-Bot said. You re supposed to be leading these drones toward the others, remember?
It had been six months since we d beaten back the Krell attempt to bomb us into oblivion. Alongside our victory, we d learned some important facts. The enemy we called the Krell were a group of aliens tasked with keeping my people contained on our planet, Detritus, which was kind of a cross between a prison and a nature preserve for human civilization. The Krell reported to a larger galactic government called the Superiority.
They employed remote drones to fight us--piloted by aliens who lived far away, controlling their drones via faster-than-light communications. The drones were never driven by AIs, as it was against galactic law to let a ship pilot itself. Even M-Bot was severely limited in what he could do on his own. Beyond that, there was something that the Superiority feared deeply: people who had the ability to see into the space where FTL communication happened. People called cytonics.
Peop
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Autoren-Porträt von Brandon Sanderson
Brandon Sanderson is the author of the #1 New York Times bestselling Reckoners series: Steelheart, Firefight, and Calamity and the e-original Mitosis; the New York Times bestsellers Skyward and its sequel Starsight; the internationally bestselling Mistborn trilogy; and the Stormlight Archive. He was chosen to complete Robert Jordan's The Wheel of Time series. His books have been published in more than twenty-five languages and have sold millions of copies worldwide. Brandon lives and writes in Utah. To learn more about him and his books, visit him at brandonsanderson.com or follow @BrandSanderson on Twitter and Instagram.
Bibliographische Angaben
- Autor: Brandon Sanderson
- Altersempfehlung: Ab 12 Jahre
- 2020, 480 Seiten, Maße: 13,9 x 20,7 cm, Kartoniert (TB), Englisch
- Verlag: Ember
- ISBN-10: 0399555846
- ISBN-13: 9780399555848
- Erscheinungsdatum: 29.10.2020
Sprache:
Englisch
Pressezitat
Praise for Starsight, the sequel to Skyward:No one has more fun writing or is better at describing galactic dogfights . Read the first one for fun or enjoy the second on its own. Booklist
Praise for Skyward, Book One:
"Reading this book is like standing inside a video game: all action and movement. Sanderson s aerial dogfights are so masterful that it is impossible to turn the pages fast enough." Booklist
"[A] nonstop, highflying opener." Kirkus Reviews, Starred Review
"With this action-packed trilogy opener, Sanderson offers up a resourceful, fearless heroine and a memorable cast." Publishers Weekly, Starred Review
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