The Ray Tracer Challenge
A Test-Driven Guide to Your First 3D Renderer
(Sprache: Englisch)
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, refraction effects, and subjects composed of various graphics...
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Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle and move the renderer forward. Use whichever language and environment you prefer, and do it entirely test-first, so you know it's correct.
Autoren-Porträt von Jamis Buck
Jamis Buck has been active in open source for years, and has a deep passion for learning. He loves programming puzzles and trying new things, and especially enjoys finding ways to make programming fun again.
Bibliographische Angaben
- Autor: Jamis Buck
- 2019, 1st edition, XVIII, 264 Seiten, Maße: 19,1 x 23,6 cm, Kartoniert (TB), Englisch
- Verlag: O'Reilly Media
- ISBN-10: 1680502719
- ISBN-13: 9781680502718
Sprache:
Englisch
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