Gaming and Extremism (ePub)
The Radicalization of Digital Playgrounds
(Sprache: Englisch)
Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the 'gamification of extremism.'
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Charting the increase in the use of games for the dissemination of extremist propaganda, radicalization, recruitment, and mobilization, this book examines the 'gamification of extremism.'
Autoren-Porträt
Linda Schlegel is a Research Fellow at modusIzad, a founding member of the Extremism and Gaming Research Network, and an Associate Fellow at the Peace Research Institute Frankfurt. Her research interests include gaming/gamification and radicalization, digital P/CVE, and narrative campaigns against extremism.Rachel Kowert is a Research Psychologist, the Research Director of Take This, and the founder of Psychgeist, a multimedia content production studio for the science of games and pop culture. She is a world-renowned researcher on the uses and effects of digital games and currently serves as one of the primary investigators on the first grant-funded project from the Department of Homeland Security about games and extremism. To learn more about Rachel and her work, visit www.rkowert.com.
Bibliographische Angaben
- 2024, 1. Auflage, 240 Seiten, Englisch
- Herausgegeben: Linda Schlegel, Rachel Kowert
- Verlag: Taylor & Francis
- ISBN-10: 1003850537
- ISBN-13: 9781003850533
- Erscheinungsdatum: 21.03.2024
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eBook Informationen
- Dateiformat: ePub
- Größe: 1.52 MB
- Ohne Kopierschutz
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Sprache:
Englisch
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