Handbook of Digital Games (PDF)
(Sprache: Englisch)
This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently...
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This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry. Many books have been published that sufficiently describe popular topics in digital games; however, until now there has not been a comprehensive book that draws the traditional and emerging facets of gaming together across multiple disciplines within a single volume.
Autoren-Porträt
MARIOS C. ANGELIDES, PhD, is a Professor of Computing inthe School of Engineering and Design at Brunel University, UK, a
Chartered Fellow of the British Computer Society, and a Chartered
Engineer. He holds a BSc and a PhD, both from the London School of
Economics (LSE).
HARRY AGIUS, PhD, is a Senior Lecturer in Computing in
the School of Engineering and Design at Brunel University, UK, and
a Fellow of the British Computer Society. He holds a BSc in
Computing and Information Systems, an MSc in Analysis, Design and
Management of Information Systems, and a PhD in Multimedia Systems,
all from the London School of Economics (LSE).
Bibliographische Angaben
- 2014, 1. Auflage, 784 Seiten, Englisch
- Herausgegeben: Marios C. Angelides, Harry Agius
- Verlag: John Wiley & Sons
- ISBN-10: 1118796233
- ISBN-13: 9781118796238
- Erscheinungsdatum: 19.02.2014
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: PDF
- Größe: 24 MB
- Mit Kopierschutz
Sprache:
Englisch
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