Scratch Programming Playground (ePub)
Learn to Program by Making Cool Games
(Sprache: Englisch)
Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you'll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice...
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Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you'll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit!
Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code.
You'll learn to make games like:
-Maze Runner: escape the maze!
-Snaaaaaake: gobble apples and avoid your own tail
-Asteroid Breaker: smash space rocks
-Fruit Slicer: a Fruit Ninja clone
-Brick Breaker: a remake of Breakout, the brick-breaking classic
-Platformer: a game inspired by Super Mario Bros.
Learning how to program shouldn't be dry and dreary. With Scratch Programming Playground, you'll make a game of it!
Uses Scratch 2
Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code.
You'll learn to make games like:
-Maze Runner: escape the maze!
-Snaaaaaake: gobble apples and avoid your own tail
-Asteroid Breaker: smash space rocks
-Fruit Slicer: a Fruit Ninja clone
-Brick Breaker: a remake of Breakout, the brick-breaking classic
-Platformer: a game inspired by Super Mario Bros.
Learning how to program shouldn't be dry and dreary. With Scratch Programming Playground, you'll make a game of it!
Uses Scratch 2
Autoren-Porträt von Al Sweigart
Al Sweigart is a software developer and teaches programming to kids and adults. He has written several Python books for beginners, including Automate the Boring Stuff with Python, Invent Your Own Computer Games with Python, and Making Games with Python & Pygame.
Bibliographische Angaben
- Autor: Al Sweigart
- Altersempfehlung: Ab 10 Jahre
- 2016, 288 Seiten, Englisch
- Verlag: No Starch Press
- ISBN-10: 1593277962
- ISBN-13: 9781593277963
- Erscheinungsdatum: 16.09.2016
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: ePub
- Größe: 55 MB
- Ohne Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
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