Second Life In-World Travel Guide (ePub)
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Some new users to Second Life may find that it can be very difficult to navigate this new 3D space and even harder to find some of the more interesting places to visit. Many of the best places to visit in Second Life have remained a secret to the most active and seasoned users, until now! Now there is a guide for everyone who wants to access the top destinations on Second Life. "This book provides over 200 destinations in six areas - shopping, entertainment, education, real life in Second Life, adults only, and where to live" to " over 100 top destinations in shopping, entertainment, adults only, virtual travel, education, and where to live. Answering questions like - where to go for a night out on the town, how to find the best shopping experience or find a specific area like Adidas. The book briefly covers the basics of navigating Second Life with tips on flying, teleporting and creating landmarks, then jumps into the main areas of travel. It also includes profiles of some of the people behind these locations. In most cases they are just as colorful as some of the places they create. Each location will be highlighted with a brief write up, screen shots, and location information.
In my Second Life, my name is Sean Voss, an explorer with a perfect physique from Landmark Island. I have my own private island and drive an even nicer German sports car. However, who really needs a car in a world where you can fly and, even better, teleport? My virtual existence is much of a fantasy life for me as it is for the millions of others who have tried Second Life. Here we live and do what we please with almost no limitations; we build what we can't find and share it with the community. To me, Second Life is much more than a game; it's a revolutionary new way to communicate and immerse yourself.
For the last 10 years, I have been developing websites for various large and small businesses. Although a rewarding experience for the most part, my passion for the work was fading with each launched website. For me, the flat landscape of the web limits its potential for true immersion and interactively. Awash in a sea of poorly designed MySpace profiles and search results full of spam there has to be something better.
My honest hope is that Second Life is just that-a new way to look at and engage content. In 1994, bright-eyed dotcom moguls promised us 3D shopping malls and flying cars. Second Life now offers both, with the trend of mixed reality between the real and virtual worlds continuing. We can only imagine what the final results will be.
Making the leap into such an environment can be challenge for many-including myself. Upon arrival, I was unsure of where to go; hopelessly, I wandered through the world until other residents offered to help this lost
Sean Percival's official website can be found at www.seanpercival.com.
- Autor: Sean Percival
- 2007, 1. Auflage, Englisch
- Verlag: Pearson ITP
- ISBN-10: 0132714485
- ISBN-13: 9780132714488
- Erscheinungsdatum: 14.12.2007
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
- Dateiformat: ePub
- Mit Kopierschutz
- Vorlesefunktion
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