The eSports Market and eSports Sponsoring (PDF)
(Sprache: Englisch)
In the last decades, the market for digital games has grown to nearly $100 billion. During this growth, a special gaming segment and community formed surrounding the direct competitive aspect of games: eSports. The core of eSports is similar to traditional...
sofort als Download lieferbar
eBook (pdf)
31.99 €
- Lastschrift, Kreditkarte, Paypal, Rechnung
- Kostenloser tolino webreader
Produktdetails
Produktinformationen zu „The eSports Market and eSports Sponsoring (PDF)“
In the last decades, the market for digital games has grown to nearly $100 billion. During this growth, a special gaming segment and community formed surrounding the direct competitive aspect of games: eSports. The core of eSports is similar to traditional types of sport. Players train to become better, clubs are established, tournaments are organized and fans enjoy watching their game being played on the highest level of performance. With viewers and prize money in the millions, eSports have grown into an economically significant media sport ecosystem and a marketing landscape that started to attract non-endemic companies as advertisers and sponsors. This book analyzes the components of the eSports ecosystem as well as their interactions with each other. Furthermore, the attitude of eSports fans towards engagements of non-endemic companies is researched by using a real case study including the Electronic Sports League and German home loan bank Wüstenrot.
Autoren-Porträt von Julian Heinz Anton Ströh
Living in a household with up-to-date computer equipment, Julian Ströh grew up with a strong fascination for digital games and fell in love with Warcraft III and eSports as a teenager. To work in a business environment he feels passionate about, he uses his natural enthusiasm for and knowledge about games to pursue his professional marketing career in the gaming industry.
Bibliographische Angaben
- Autor: Julian Heinz Anton Ströh
- 2017, 1. Auflage, 185 Seiten, Englisch
- Verlag: Tectum Wissenschaftsverlag
- ISBN-10: 3828866484
- ISBN-13: 9783828866485
- Erscheinungsdatum: 03.02.2017
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: PDF
- Größe: 4.29 MB
- Mit Kopierschutz
Sprache:
Englisch
Kopierschutz
Dieses eBook können Sie uneingeschränkt auf allen Geräten der tolino Familie lesen. Zum Lesen auf sonstigen eReadern und am PC benötigen Sie eine Adobe ID.
Kommentar zu "The eSports Market and eSports Sponsoring"
Schreiben Sie einen Kommentar zu "The eSports Market and eSports Sponsoring".
Kommentar verfassen