Unity Game Audio Implementation (PDF)
A Practical Guide for Beginners
(Sprache: Englisch)
Unity Game Audio Implementation offers a unique, practical project based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine.
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Unity Game Audio Implementation offers a unique, practical project based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine.
Autoren-Porträt von Andrew Coggan
Andrew Coggan is a Game Audio Sound Designer with a portfolio of work that includes projects at a number of notable companies such as Travellers' Tales Fusion on LEGO STAR WARS(TM): The Force Awakens, LEGO MARVEL's Avengers, various Virtual Reality (VR)/Augmented Reality (AR) experiences and applications, and several independent games spanning a number of different genres. He was also Audio Lead for Cosmonaut Studios on the game Eternal Threads and for Skyhook Games on Lawn Mowing Simulator. In addition to this, an unreleased project called The Seer was featured by Unity at the 2016 international Game Developers Conference (GDC) in San Francisco, California, USA.
Bibliographische Angaben
- Autor: Andrew Coggan
- 2021, 1. Auflage, 434 Seiten, Englisch
- Verlag: Taylor & Francis
- ISBN-10: 1000483223
- ISBN-13: 9781000483222
- Erscheinungsdatum: 30.12.2021
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: PDF
- Größe: 149 MB
- Ohne Kopierschutz
- Vorlesefunktion
Sprache:
Englisch
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