Games, Actions, and Social Software
Multidisciplinary Aspects
(Sprache: Englisch)
Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for...
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Klappentext zu „Games, Actions, and Social Software “
Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.
Inhaltsverzeichnis zu „Games, Actions, and Social Software “
Part I: Social Software and the Social Sciences.-What Is Social Software?.-Freedom, Rights and Social Software.-Time Discounting and Time Consistency.-Part II: Knowledge, Belief, and Actio.-On the Logic of Lying.-Strategies for Belief Revision.-In Praise of Strategies.-Part III: Perception, Communication, and Cooperation.-Perception and Change in Update Logic.-Agents in Approximate Environments.-The Cognitive and Communicative Demands of Cooperation.-A Logical View on Teamwork.-
Bibliographische Angaben
- 2012, 2012, XIV, 214 Seiten, Maße: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Herausgegeben: Jan van Eijck, Rineke Verbrugge
- Verlag: Springer, Berlin
- ISBN-10: 3642293255
- ISBN-13: 9783642293252
- Erscheinungsdatum: 25.04.2012
Sprache:
Englisch
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