Mastering Autodesk Maya 2012 (ePub)
(Sprache: Englisch)
The exclusive, official guide to the very latest version of
Maya
Get extensive, hands-on, intermediate to advanced coverage of
Autodesk Maya 2012, the top-selling 3D software on the market. If
you already know Maya basics, this authoritative book...
Maya
Get extensive, hands-on, intermediate to advanced coverage of
Autodesk Maya 2012, the top-selling 3D software on the market. If
you already know Maya basics, this authoritative book...
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Produktdetails
Produktinformationen zu „Mastering Autodesk Maya 2012 (ePub)“
The exclusive, official guide to the very latest version of
Maya
Get extensive, hands-on, intermediate to advanced coverage of
Autodesk Maya 2012, the top-selling 3D software on the market. If
you already know Maya basics, this authoritative book takes you to
the next level. From modeling, texturing, animation, and visual
effects to high-level techniques for film, television, games, and
more, this book provides professional-level Maya instruction. With
pages of scenarios and examples from some of the leading
professionals in the industry, author Todd Palamar will help you
master the entire CG production pipeline.
* Provides professional-level instruction on Maya, the
industry-leading 3D animation and effects software used in popular
films, games, and commercials
* Covers the very latest Maya 2012 tools and features, including
the new fluid simulation tools
* Showcases the techniques of professionals through numerous
examples, demonstrating how to set up and manage 3D animation and
visual effects pipelines
* Includes challenging tutorials and real-world scenarios from
some of the leading professionals in the industry
If you're looking for an in-depth, professional Maya resource to
turn to again and again, this is the book you need.
Maya
Get extensive, hands-on, intermediate to advanced coverage of
Autodesk Maya 2012, the top-selling 3D software on the market. If
you already know Maya basics, this authoritative book takes you to
the next level. From modeling, texturing, animation, and visual
effects to high-level techniques for film, television, games, and
more, this book provides professional-level Maya instruction. With
pages of scenarios and examples from some of the leading
professionals in the industry, author Todd Palamar will help you
master the entire CG production pipeline.
* Provides professional-level instruction on Maya, the
industry-leading 3D animation and effects software used in popular
films, games, and commercials
* Covers the very latest Maya 2012 tools and features, including
the new fluid simulation tools
* Showcases the techniques of professionals through numerous
examples, demonstrating how to set up and manage 3D animation and
visual effects pipelines
* Includes challenging tutorials and real-world scenarios from
some of the leading professionals in the industry
If you're looking for an in-depth, professional Maya resource to
turn to again and again, this is the book you need.
Inhaltsverzeichnis zu „Mastering Autodesk Maya 2012 (ePub)“
Introduction xxiii Chapter 1 Working in Autodesk Maya 1 Chapter 2 Virtual Filmmaking with Autodesk Maya Cameras 53 Chapter 3 Modeling I 105 Chapter 4 Modeling II 173 Chapter 5 Animation Techniques 227 Chapter 6 Animating with Deformers 293 Chapter 7 Rigging and Muscle Systems 347 Chapter 8 Paint Effects 411 Chapter 9 Lighting with mental ray 461 Chapter 10 mental ray Shading Techniques 519 Chapter 11 Texture Mapping 563 Chapter 12 Rendering for Compositing 613 Chapter 13 Introducing nParticles 675 Chapter 14 Dynamic Effects 743 Chapter 15 Fur, Hair, and Clothing 793 Chapter 16 Autodesk Maya Fluids 855 Appendix A The Bottom Line 889 Appendix B Autodesk Maya 2012 Certification 909 Appendix C About the Companion DVD 913 Index 917
Autoren-Porträt von Todd Palamar, Eric Keller
Todd Palamar began his career creating traditional specialeffects for low-budget horror movies and quickly gravitated to
computer animation, first working on numerous straight-to-video
movies and then switching to the video game industry. He has
extensive freelance experience, including dozens of military and
game-style simulations, corporate commercials, and theme park
rides. In addition, he has written several Maya books, including
Maya Studio Projects: Photorealistic Characters and Maya
Studio Projects: Dynamics.
Eric Keller has been a professional 3D artist and
high-end animator for film, commercials, and TV for 12 years. He
has created animations and effects for Disney, Warner Brothers,
ESPN, Harvard Medical School, the Howard Hughes Medical Institute,
and CBS. He currently teaches at the Gnomon School of Visual
Effects. Eric is the author of Mastering Autodesk Maya 2011,
Maya Visual Effects: The Innovator's Guide, and
Introducing ZBrush 4, all from Sybex.
Bibliographische Angaben
- Autoren: Todd Palamar , Eric Keller
- 2011, 1. Auflage, 976 Seiten, Englisch
- Verlag: John Wiley & Sons
- ISBN-10: 1118148533
- ISBN-13: 9781118148532
- Erscheinungsdatum: 07.07.2011
Abhängig von Bildschirmgröße und eingestellter Schriftgröße kann die Seitenzahl auf Ihrem Lesegerät variieren.
eBook Informationen
- Dateiformat: ePub
- Größe: 71 MB
- Mit Kopierschutz
Sprache:
Englisch
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